A 3D version of artist Bkub's character "Chen".
(http://navaza3d.com/assets/original2.jpg)
It was meant to be a VRChat avatar, so the polygon limit was 20k, including outline geometry.
I had to cheat a little bit to get the bow to be visible from the front, since otherwise it would clip into the head, or I would have had to place it lower (but that would have partially ruined the look of the character).