Excellent for any desktop games.
Includes tree, tree stump, root and brunch.
There is also rigged versions of tree, root and stump
You can open FBX file in any program like Blender, 3D MAX, Maya or game engine like Unity or Unreal and adjust roots, brunch or trunk accordingly to terrain and envelopment objects.
Original 3D MAX file included
LOD versions included
1. Tree: 19,534 LOD 9815) polygons, 38,706 (LOD 19,568) triangles, 20,113 (LOD 10,341) vertices
2. Stump: 14,013 (LOD 7,417) polygons, 27,978 (LOD 14,709) triangles, 14,353 (LOD 7,581) vertices
3. Brunch: 4,770 (LOD 2,366) polygons, 9,540 (LOD 4,619) triangles, 5,191 (LOD 2,574) vertices
4. Root: 5,597 (LOD 2,767) polygons, 11,192 (LOD 5,487) triangles, 5,776 (LOD 2,854) vertices
Textures are in .TIF file format. (diffuse, normals, and specular) 4096x4096