Getting better with every model! Learned a lot through the modeling/texturing process. Integrating cylindrical geometry using booleans. Extruding geometry from a CV curve. Exporting a model to substance painter. Baking clean maps in Substance. Manipulating and building smart materials. Excited to take on my next project :D
Modeled in Maya 2018
Textured in Substance Painter
Based on blueprints by TenshinoDogu (https://www.deviantart.com/tenshinodogu/art/Final-fantasy-crisis-core-Buster-sword-468695404)