ClassicBarbarian

0 Views
Find Similar (BETA)Purchase Package
Author name
Polygonmaker
Source
Unity Asset Store
Polygon Count
6,259
Release Date
2013-03-05
License
Standard Unity Asset Store EULA
Support For Unity Version
4.3.4
Package price
$ 29.99
Fantasy Horde - Classic Barbarianconanfantasystronghorderpgdungeonenemymedievalorcevilheroanimatedgamelowaccessoriecreaturepbrguardvillage
Fantasy Horde - Classic Barbarian
4 Assets

Package Overview

____________________________________________________________________________________________


FANTASY HORDE SERIES:

Highly optimized for mobile use or to create massive Hordes in your games!

It has an incredibly low polycount, optimized use of bones and no normal maps to work with simpler and lighter shaders.


____________________________________________________________________________________________


A ready-to-use classic barbarian!


With this package you will get for free:


Polygonmaker Shaders


* IMPORTANT After purchasing this pack please visit Polygonmaker Shaders to download for free.


Low poly count:


-LOD0: 4132 tris

-LOD1: 2127 tris


Very detailed 2k textures with Diffuse, AO, Specular and Glossiness map.


Rig: Mecanim Humanoid


It comes with 20 animations.



EXTRA FEATURES:


★ Highly optimized and clean meshes

★ Efficient UVs usage to allow higher quality with lower texture sizes

★ Minimized number of materials and meshes to allow lower draw calls and high performance

★ Top quality animations

★ Clean project without unnecessary files

★ Hand made LODs that can be used as main characters for even better performance


____________________________________________________________________________________________


URP and HDRP:


Polygonmaker packages work with URP and HDRP.

To convert our custom shader to URP or HDRP, please download Polygonmaker Shader and unpack “Shaders URP” or “Shaders HDRP”


____________________________________________________________________________________________


MOBILE USE:


Mesh

Our LODs are handmade, thus they can be used as main LOD without losing much of the quality.

Use LOD1 or LOD2 depending of your budget, for example LOD0 for FPS games, LOD1 for third person games or LOD2 for RTS games.


Materials

Change from Standard to Mobile Diffuse or Bumped depending of your budget.


Textures

Set the Max Size according your budget, for example 512 for third person games or 256 for RTS games.


____________________________________________________________________________________________


Follow Polygonmaker for news, deals & tutorials

FACEBOOK | YOUTUBE | TWITTER