Final exam project at school. I decided to make this boi going through the whole process from Zbrush to Maya for UVs and retopology, rigging with mixamo and edited in Cinema 4D with some tweaks done in Blender afterwards. You can see the drawings I made before and used as reference [here](https://www.artstation.com/artwork/oO5Lok). The rig isn't perfect, but it should work well enough for some animations or games.
Edit: I've updated the model with better visemes that should work well in VRChat. Can't guarantee anything though as I'm still pretty new to the whole 3D character thing.