Low polygonal game ready animated model of Demon Beast.
Character designed to be NPC in fantasy,
Medieval, sci-fi, adventure and zombie games.
Can serve as mount.
PBS Unity shader.
Generic Mecanim rig setup.
Character includes 30 animations. (22 classical on place animations and 8 animations with root motion data)
I used Character Studio 3D MAX to make animations.
Animations which start with "RM" - contain root motion data.
Animation list
1. Beast_Idle: 0f - 75 fr.,
2. Beast_bite: 76f - 124 fr.,
3. Beast_Combo_3_slashs: 125f - 200 fr.,
4. Beast_Cry: 201f - 276 fr.,
5. Beast_Get_Crit_Hit: 277f - 317 fr.,
6. Beast_Get_Hit: 318f - 343 fr.,
7. Beast_Howl: 344f - 394 fr.,
8. Beast_jump: 395f - 439 fr.,
9. Beast_Looking_around: 440f - 590 fr.,
10. Beast_slash_left: 591f - 626 fr.,
11. Beast_slash_right: 627f - 662 fr.,
12. Beast_turn_45_left: 663f - 688 fr.,
13. Beast_turn_45_right: 689f - 714 fr.,
14. Beast_going_asleep: 715f - 755 fr.,
15. Beast_sleeping: 756f - 856 fr.,
16. Beast_waking_up: 857f - 897 fr.,
17. Beast_death: 898f - 938 fr.,
18. Beast_run: 943f - 967 fr.,
19. Beast_run_jump: 968f - 1003 fr.,
20. Beast_death_runing: 1004f - 1042 fr.,
21. Beast_sneaking: 1047f - 1107 fr.,
22. Beast_walk: 1112f - 1152 fr.,
23. RM_Beast_death_runing: 1157f - 1195 fr.,
24. RM_Beast_jump: 1200f - 1244 fr.,
25. RM_Beast_run: 1249f - 1273 fr.,
26. RM_Beast_run_jump: 1278f - 1313 fr.,
27. RM_Beast_sneaking: 1318f - 1378 fr.,
28. RM_Beast_turn_45_left: 1383f - 1408 fr.,
29. RM_Beast_turn_45_right: 1413f - 1438 fr.,
30. RM_Beast_walk: 1443f - 1483 fr.,
Model has: 14,114 polygons, 28,103 triangles and 14,135 vertexes.
Rig has 26 bones.
Textures: diffuse, specular, self illumination and normals maps.
TIF file format 4096x4096.