Drone crawler, scorpion style. See preview game below for interaction with model.
Game preview:
lb3d.co/demos/drone-crawler/index.html
Low poly and simplistic design.
How to use this model:
Drag the Drone_Walker prefab into the scene. Create and configure an animator controller according to the usual way and attach it to the Animator component found in the parent object of the prefab. As usual you will find the available animations in the FBX file connected to the prefab.
Animations:
Attack stance
Die
Feed (or throw, for throwing food)
Flying (a hover pose, legs folded in)
Idle Base (doing nothing, still)
Rest Mode (folds legs in and rests)
Take Damage
Taunt (wags tail)
To Flying (folds legs to start hover flight)
Walk (walk loop)
Open the demo to see it in action.
Please note: This model *does not have LODs*. The level of detail available is seen on the wireframe previews. Also note that the polygon count is generally low, with detail being contained in color and normal maps.