My PC died recently and I've lost a couple of WIP models and my old Mac is not really powerful so I decided to work on my Low Poly skills doing a simple character and following a more hand painted approach.
Just used Blender for this one. After some time spent using the ZBrush - Substance combo I have to admit that I missed Blender and it's amazing to see how versatile it is for the whole character modelling process, from sculpting to texturing. Fast, lightweight and effective.
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