Frog is a high quality fully rigged, textured model.
Frog contains several animations, Jump, jump left, jump right, various walks, landing etc.
This package is also a scripted target system. The player uses parabolic prediction to manoeuvre the frog through the scene.
The animator controller is fully set up so that the user can easily fit this product into a game, or if they prefer, change the model to one that suits.
And help needed in this process can be provided by the developers.
The package is customisable with all the main compensates available as public floats. The length, speed etc of the jump can be easily adjusted.
Maximum convenience and accessibility has been considered in developing this package.
. The user should be able to apply the model that has been developed for unity in itself or use the target jump system alone.
Or use both the model and the target system together.