Giant Muscled Caucasian Male, Rigged

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Author name
samuel.brunner
Source
Sketchfab
Polygon Count
34,148
Release Date
2020-10-13
License
CC BY-NC 4.0
soldieranatomiecharacteranimationfreemalerigged

Asset Overview

A base character easy to animate skin is rigged you can add cloth mesh in blender with the transfer data modifier: Add transfert data modifier to your cloth mesh. In the properties windows ( shift + f7) check the box "Vertex data" then click vertex group. Then clock the box " Generate Data Layers". Note: 1.5 human dimension scale ***** You can donate Eth - Dai - or any erc20 tocken at my wallet adress: ***** 0xf73d86B7EAb74dDdFDE0B0EC8330f0c6f1626e4B ***** Leave a reply and thx alot. Sam