A base character easy to animate
skin is rigged
you can add cloth mesh in blender with the transfer data modifier:
Add transfert data modifier to your cloth mesh.
In the properties windows ( shift + f7) check the box "Vertex data" then click vertex group.
Then clock the box " Generate Data Layers".
Note: 1.5 human dimension scale
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You can donate Eth - Dai - or any erc20 tocken at my wallet adress:
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0xf73d86B7EAb74dDdFDE0B0EC8330f0c6f1626e4B
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Leave a reply and thx alot. Sam