Create skyscrapers and megastructures that tower over civilization and echo the philosophies of future generations focused on maximum space and energy efficiency. Whether you’re designing for film or video games, anime or manga, this kit will take you into the not-so-distant future of a 2020 Japan Olympics or far beyond your wildest imaginations with a vertical city mimicking organic biological growth as it extends further and further towards the sky.
Modeled by Joshua Cotter, and texturing by Mike Golden, with cover art by Maxx Burman.
◼ A MESSAGE FROM KITBASH3D ◼ Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
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\n\nThe set contains: \n- Three distinct styles of treasure chest (military, royal & evil) \n- Both static and animated versions \n- A set of animations including: open, close, interact, appear, dissapear, fall and land animations \n- A stack of gold coins \n- Bag of gold coins
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\nIn addition to cameras and lighting fixtures, this package includes a variety of stands, tripods, apple-boxes, sandbags, grip equipment such as reflectors and diffusers, and trusses for hanging lights and building larger structures. \n \n
\nMost assets are included in both static / pre-posed and animatable versions. In addition, most of the included lights and cameras include one or more set of alternate materials to further increase the sense of movie sets filled with diverse equipment. \n\n
\nA variety of demo scenes are included to showcase various configurations that the equipment can be arranged in, based on real world setups. \n\n
The pack contains over 70 prefabs of different modules, that will allow you to create numerous combinations of ready to fight mechs.
The robots are extremely easy to assemble - just drop the parts into the corresponding containers and they'll snap right into place.
The poly count of units varies
from 2.3k to 4.2k tris.
The textures vary from hand painted 4k diffuse atlas,
which looks good even unlit,
to the set of PBR maps.
All the mechs in the pack have humanoid avatars.
As the pilots, I highly recommend the
StarDudes pack characters.
____________________________________
Parts:
- "Walker" legs (3 levels)
- "Humanoid" legs (3 levels)
- "Humanoid" bodies (3 levels)
- Humanoid arms (3 levels)
- Weapon mount arms (3 levels)
- 18 Cockpits
- 6 types of Shoulders (+ 6 HalfShoulders)
- Cockpit raiser
- 2 front Bumpers
- 10 Backpacks
- Antenna
- Shields (3 levels)
- Energy Shields (3 levels) (+ effects)
- Shotguns (5 levels)
- Shotgun with a handle
- 3 types of Claws
- 2 HandGuards
- 2 Saw variations
- Hand Minigun (3 levels)
- Hand Shotgun (3 levels)
- 5 more hand weapons
Animations:
There are 2 types of mechs in the pack,
and only one type (the crouched) is animated. Since all the mechs have Humanoid Avatars, you can easily find animations for them on the store. Most of the humanoid animations from
Unity Standard Assets work well.
- Idle
- Walk
- Turn while walking
- Run
- Turn while running
- Turn on place (slow and fast)
- Death
- Activate/Deactivate
- Punch, Block
- Push object
- Pull object
- Lift, Throw object
- Idle, Walk with object
- Open/Close cockpits
- Pack/Unpack shields
- Pack/Unpack claws, Pinch, Drill
- Pack/Unpack, Idle for the radars
Textures:
Tightly packed hand-painted 4k diffuse atlas (7 color variations included). The source PSD is easy to tweak to get more. A room for downsizing the texture - the Sketchfab previews are with 2k textures.
Set of flat-colored PBR textures, that works well with Unity Standard shader (5 colors).
Set of realistic Camouflage
textures, which includes:
- Diffuse textures, that work well even with Unlit shader (6 colors)
- Set of PBR textures (6 colors)