Asset Overview
A character I made for a figting game that never got finished.
The animations are:
- idle,
- walk,
- run,
- jump,
- attack,
- out-of-breath (I envision this character as hyperactive and with no stamina, so they have to rest often)
- hide under the bedsheet at their belt (making them invisible; but I prefer doing this kind of stuff directly in the engine, as complex materials tend to export badly)