Asset Overview
This model displays a multitude of rigged and textured hand meshes in various hand positions. All parts of the hand mesh are rigged, and therefore able to be animated.
The rig can be utilised by moving into the 'pose mode', and rotating the desired armature bone. This rotation will correspond to the movement of the part of finger.
As the fingers have bones attributed to the phalange (phalanx), this makes it very useful for both simple, and complex animations.
The individual hand models are quite high-poly, possesing 70,000 faces, though, as demonstarted on one of the hand models, can be transformed to a low poly model with 5,000 faces using the unsubdivide modifier to a scale of five.
The textures are fully procedural and made by nodes within blender.
More support, will correspondingly lead to more free models, so if this one is enjoyed, and ‘liked’, there will be more free ones to come.
Please comment any questions or queries.