Jetpack Cat

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Author name
Duffator
Source
Sketchfab
Polygon Count
56,682
Release Date
2022-05-23
License
CC BY-NC-SA 4.0
fanartcatflyingjetpackmachineoverwatchhardopsflying-vehiclecharacterblenderblender3dsubstance-paintersci-figameassetanimalanimatedrigged

Asset Overview

Ages long project i started like 3 years ago. I was lazy to finish it back then so i shelved it only to return to it recently. Based on unused hero concept of Jetpack Cat for Overwatch from Blizzard. My goal was to learn full "modern" game asset production pipeline. And hoo-boy, was it a ride, million and one baking import/export issues that were impossible to google, but i somehow figured them out via endless trial and error. Still it's not perfect, stylized fur looks kinda weird and the face is not fully rigged, but i had to call it finished, so I could move on another projects. Blender - hi and low-poly modeling, rigging, animating. Substance Painter - normal map baking, texture painting. Renders and more info on my [Artstation](https://www.artstation.com/artwork/2qazVe)

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