Killer_02

3 Views
Find Similar (BETA)Purchase Package
Author name
Polygonmaker
Source
Unity Asset Store
Polygon Count
11,304
Release Date
2023-06-01
License
Standard Unity Asset Store EULA
Monsters - Killer
5 Assets

Package Overview

____________________________________________________________________________________________


MONSTERS SERIES:


AAA quality PBR monsters with great performance and VR ready! Optimized characters that can be used in any platform such as VR, Console, PC and even in a mobile game.


It has handmade LODs, optimized use of bones and optimized use of materials and UVs.


Those Monsters works great with MEDIEVAL SERIES and SCI-FI SERIES


____________________________________________________________________________________________



Includes access to the following packs:



Polygonmaker Shaders



* IMPORTANT After purchasing this pack please visit each package to download for free.



KEY FEATURES:



Number of Characters: 4


Number of LODs: 3


Vertex Counts of Characters: LOD0: 6376, LOD1: 3600, LOD2: 2288


Texture Resolutions: 2K


Rigged: Yes


Mecanim Ready: Yes


Animated: Yes


Blendshapes: No


Number of Animations: 8


Animation Types (Root Motion/In-place): Both



EXTRA FEATURES:




★ Highly optimized and clean meshes

★ Efficient UVs usage to allow higher quality with lower texture sizes

★ Minimized number of materials and meshes to allow lower draw calls and high performance

★ Top quality animations

★ Clean project without unnecessary files

____________________________________________________________________________________________


URP and HDRP:



It is simple to convert the pack to Unity render pipelines.


For HDRP you can follow this video:


How to convert materials to HDRP


Some packs has already been updated to allow simple conversion to URP or HDRP, (we are working to make this feature available to all packs).


____________________________________________________________________________________________


MOBILE USE:



Mesh


Our LODs are handmade, thus they can be used as main LOD without losing much of the quality.


Use LOD1 or LOD2 depending of your budget, for example LOD0 for FPS games, LOD1 for third person games or LOD2 for RTS games.



Materials


Change from Standard to Mobile Diffuse or Bumped depending of your budget.



Textures


Set the Max Size according your budget, for example 512 for third person games or 256 for RTS games.


____________________________________________________________________________________________



Follow Polygonmaker for news, deals & tutorials


FACEBOOK | YOUTUBE | TWITTER