King Kaw

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Author name
caseynotjones
Source
Sketchfab
Polygon Count
96,982
Release Date
2018-03-14
License
CC BY 4.0
birdsubstancepainterpbrcreaturezbrush

Asset Overview

I wanted to do a 3D model of one of my favorite designs from an 8 bit game demo I worked on, King Kaw. It's a giant parrot monster that has adapted its body to life on land, using its feet to grab and arms to walk. The original concept was a parody of King Kong, with bird features applied to an ape's general morphology. I sculpted in ZBrush, retopologized with Topogun and baked and textured in Painter. The feather bakes didn't turn out as well as I'd hoped, but I did some normal adjustments and curvature masking to get something approaching the refractive effect feathers have. If I were to do this over again I'd go the route of creating cards for the feathers rather than relying on a bake. Of particular note are the beak and the finger/toe scales, those are the areas I feel came out the best in this design. ZBrush, Substance Painter, Topogun, Marmoset, and Maya