I made this mecha for a school project.
The final goal of this exercise was to import this object into unity. It was a very long project but I learned a lot.
THE BASICS CONCEPT DESIGN IS NOT MINE but Cosmin Podar
all design credits goes to Cosmin Podar
https://www.artstation.com/artwork/vJEbY
I simply realized the sculpture and the textures. It was necessary for me to simplify some parts and take some liberties. 3d is hard ha
sculpt with maya and zbrush
rotopo and uv in 3dcoat
texturing in substance