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Marvelous Designer
Maya
Zbrush
Xnormal
Subtance Painter
Toolbag
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Use UE4 type mapping
1. BaseColor
1. Normal
1. ORM(AO,Roughness,Metal)
1. Emissive
..........
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Hair Maps in UE4:
ALpha
Depth
Diffuse
ID
Root
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Please download the model assets in the Additional file,thanks.