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2K HD Fruits & Vegetables
High quality 3D PBR scanned fruits and vegetables, ready to use, featuring apples, perrys, pineapples, potatoes, salads, cabbages, cauliflowers, tomatoes, turnips, watermelons, oranges, bananas, and lot more. \n \nSome models are available in a chopped version.
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2K HD Fruits & Vegetables
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Neutral, movement across random points on Navmesh. \n2. Escape in the sight of a \"Player\", leech is looking for a new point and accelerates their movement. \n3. Combat patrol, the leech moves at random points on NavMesh. When the \"Player\" enters the field of view of the leech, it accelerates, moves to the player and attacks him. 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\n\nThe pack contains 153 prefabs with up to 3 texture variations. These prefabs are made from 152 mesh objects, some of which are just supporting meshes. For example foam on a beer cup or soup inside a cauldron. \n
\n\nTechnical info \nAll the objects combined are 40 000 triangles. \nMost of the mesh objects are around 50-300 triangles. Few of the assets are in 500-1300 triangle range, for example cauldron, tables or pineapple. \nAll three texture atlas files are 1024 x 1024. As the textures are just variations, it is possible to just use one of those.
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his pack contains a scifi fighter with modular weapons and decals. It can be used in a scifi or space themed game.
- PBR textures for the unity standard shader (metallic)
- Ready to use prefabs of all models are included
- Texture sizes are 4x 4096 (fighter, cockpit, panels, decals) and 2048 (weapons)
- Tris count fighter hull ca. 14500
- Final tris count depends on how many weapons are used for the fighter
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials
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This pack contains a very detailed mech hangar. All parts are modular and can be combined/kitbashed in various ways.
All my mechs are fully compatible with this hangar.
-Modular mech hangar
-Modular walls, floor/ceiling/roof tiles
-Modular interior: stairway, platforms, walkways
-3 pre-configured basic hangar layouts (small, medium, large hangar)
-Roof can be removed (top down view possible)
-Gate can be opened
-35 decals
-PSDs with intact layers are included
-PBR textures (metallic)
-Ready to use prefabs of all models are included
-Texture sizes are 4096 (building, interior), 2048 (terminals, decals) and 1024 (ammunition)
-Tris count ca. 150000 for large example hangar
-Final tris count depends on how many parts are used for an hangar
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials
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Tested with Oculus Rift and with some optimization it's suitable for your virtual reality projects! \n \nAll assets come with ready-to-use prefabs varying in style, but if you can't find what you like - it's easy to customize. From cute to modern, you have plenty of colours and materials to choose from. \n \nBuilding your home is easy, quick and fun! Just drag & drop an asset into your scene. If you don't want to build, just use the ready-made 30 rooms and 5 complete homes. All in all this pack comes with a whopping 157 models and 1900 prefabs. \n \nAll furniture and appliances are designed to be opened and closed! \n \nAs an added bonus you get 50 Nekobolt demo items from 4 of our asset packs - ranging from toothpaste to breakfast cereal! \n \nWe will be adding more content to this pack and the price will go up, but everyone who already owns the package will of course get all updates for free. \n \nPlease note that V3.0 and future updates are only available on Unity3D 5.0 and newer. 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The textures are well organized, easy to make changes to and simple to add new ones if needed.
\n\nThe pack contains 153 prefabs with up to 3 texture variations. These prefabs are made from 152 mesh objects, some of which are just supporting meshes. For example foam on a beer cup or soup inside a cauldron. \n
\n\nTechnical info \nAll the objects combined are 40 000 triangles. \nMost of the mesh objects are around 50-300 triangles. Few of the assets are in 500-1300 triangle range, for example cauldron, tables or pineapple. \nAll three texture atlas files are 1024 x 1024. As the textures are just variations, it is possible to just use one of those.
\n\nIf you have any questions or any problems with the pack, don't hesitate to message me. 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Neutral, movement across random points on Navmesh. \n2. Escape in the sight of a \"Player\", leech is looking for a new point and accelerates their movement. \n3. Combat patrol, the leech moves at random points on NavMesh. When the \"Player\" enters the field of view of the leech, it accelerates, moves to the player and attacks him. 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\nFree models to use in your games.\n
\n\n
\n\n1 Car \n1 Tire \n1 Cannon \n1 Rocket\n\n
\n\n
\nThe tire is separate from the body. The cannon is optional, and can be rotated by the hinge. A rocket is included that could be used for shooting from the cannon. The car was modeled by Toye Adeniran\n
\n\n
\n\n1 Robot\n\n
\n\n
\nThe robot has a propeller on his head that could spin for flying. He is one of the enemy characters from our game Hibby Kart. The robot was modeled by Andrew Pearson-Roach\n