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This pack includes a set of ready-to-use prefabs, and over 140+ unique low poly models. You can use this pack on cooking simulator games and restaurant management games, It can also be used to build up levels in a fast-food restaurant.
Create your special burger/sandwich using a variety of ingredients for example:
● Pickled cucumber
● Pepperoni Slice
● Burger patty
● Lettuce
● Tomato Slice
● Mushroom Slice
● Cheese
● Onion Slice
● Bacon
All models except the ground share the same material/texture for the best performance!
There are 143 prefabs, and all of them have an optimized mesh collider(s) the total number of mesh colliders is 93, also there are prefabs with and without collider(s).
We are planning on improving and expanding This asset pack, If you think this pack is missing some of your needs, please contact us we will make sure to include them in a future update.
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This package has everything smoking related you will ever need. There are Pipes, cigarettes, cigars, lighters, ashtrays, matches and more! Most assets come in different detail for ultimate custimization for your game. There are Low, Mid, and High poly models which allow you to choose the best one for your game's performance! Textures come in the highest reasonable quality for unity and allow you to downscale them in the editor for optimized performance. Everything you will ever need for smoking in Unity is right here!
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Leeches Characters very useful creatures for sci-fi/horror/fantasy scenes.
Triangles counts of character: 5556
Vertex counts of character: 2980
Textures:
4096x4096 Albedo, Normal, Roughness, Ambient Occlusion Number of Scripts:14
Assets in a showcase scene demonstrate the three types(Scripts) of behavior leeches:
1. Neutral, movement across random points on Navmesh.
2. Escape in the sight of a "Player", leech is looking for a new point and accelerates their movement.
3. Combat patrol, the leech moves at random points on NavMesh. When the "Player" enters the field of view of the leech, it accelerates, moves to the player and attacks him. If the player disappears from sight, the leech moves to the last position.
In all 3 behaviors available speed change in different states.