Lego man featuring the classic face and colours.
A full study of a Lego figurine I made some time ago in Blender.
This here is a cleaned-up high-poly mesh model made and textured in blender.
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Every piece is manifold with the inside structures fully modelled (the invisible parts when the figure is assembled) therefore it might not be the most performant model but in return it holds up in close-up shots and it can be disassembled.
The model is fully rigged with custom widgets for a clearer presentation. The rig follows physical capabilities of a real-life Lego figure.
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Polygons: ~ 15,000
Triangles: ~ 30,000
Rigged: Yes
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*For when the model eventually goes for sale:*
Feel free to modify the model to your liking.