Lizard Knight

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Author name
Michael Filipek
Source
Sketchfab
Polygon Count
18,884
Release Date
2017-03-31
License
CC BY-NC 4.0
lizardsubstancepaintercharacterswordknight

Asset Overview

Game ready character sculpted in Zbrush, retopologized, rigged, and animated in Maya, and textured using Substance Painter. This was an exercise bringing me through the entire character creation process from concept, high poly, low poly, texturing, rigging, animation, and importing into UE4 (and also sketchfab)