A low-poly dragon used as final boss in a [game](https://github.com/SapienzaInteractiveGraphicsCourse/final-project-mip-team) created for a university project (La Sapienza, University of Rome).
The model is split into separate parts with proper hierarchy and is modeled using Blender 2.83.
This is my first project in Blender, don't be mean :)
# Description of the level in which the dragon appears:
"The castle is the third and last level of the game. It was a peaceful medieval town, until one day a dragon showed up. You need to put him down while it casts fireballs in your direction. If you succeed, you will finally be the king/queen of the three kingdoms!"
![Castle level](https://raw.githubusercontent.com/SapienzaInteractiveGraphicsCourse/final-project-mip-team/master/images/castle.png)