Low-Poly models of Ichirin, Unzan, Suika, Murasa and Nazrin from Touhou Project.
Quickly modelled using Blender in about 2 days for a 74-hour game jam where my team made a VR asymmetric co-op game. The characters were all hurriedly rigged using Blender's Rigify add-on.
The characters were all animated to be a bit tipsy, and things are plenty rough around the edges thanks to the affordances from the in-game camera being placed far from the players.
Unzan was given a material in Unity's shader graph and is therefore untextured.
The can be found [here].(https://kichik.itch.io/palanquin-panic-vr)