A personal project where I worked close from a concept by "Seonyeong Lee".
My goal was to get a low poly 3d model suitable for animation. Sculpted in Zbrush and posed in Zbrush and Blender for clean-up. Materials created in
Substance Painter with PBR workflow.
Enjoy!
Take a look at the artstation of "Seonyeong Lee" for the original reference material:
https://www.artstation.com/tjsdud7704