Here is a revised version of my mech neck walker design.
I improved the rig so it is easier to handle
![](https://3dartdh.files.wordpress.com/2018/09/mech-neck.jpg?h=500)
And I created some new animations.
* Two idle animations
* Seven different walk-cycles
* Run-cycle
* Jump
* One test animation to check rig
* Two destruction animations
* All in one animation
![](https://3dartdh.files.wordpress.com/2018/09/mech-neck-walker-run-s.gif) ![](https://3dartdh.files.wordpress.com/2018/09/mech-neck-walker-idel-2-s.gif) ![](https://3dartdh.files.wordpress.com/2018/09/mech-neck-walker-walk-s.gif) ![](https://3dartdh.files.wordpress.com/2018/09/mech-neck-walker-fall-s.gif) ![](https://3dartdh.files.wordpress.com/2018/09/mech-neck-walker-idel-1-s.gif)
Here is a [demo video about how the rig and the new animations looks in Blender](https://www.youtube.com/watch?v=Vq3K9n7BVMQ)
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Used software:
1. Model, Rig and Animations[ Blender 2.79](https://www.blender.org/)
2. Textures [3d-coat](https://3dcoat.com/home/)