Create your own game scenario, any size you want, combining the modular elements. Optimized for mobile: low-polygon models, 2 Material and 2 Atlas textures.
\n\n
PACKAGE SUPPORT 2017.1+ and later Unity versions
\n\n
PACKAGE CONTENTS All of the assets are designed with mobile restrictions, low-polygon budget and atlas textures for all of the models.
\n\n
125 Modular elements:
\n
- 75 Walls - 20 Pillars - 30 Floors
\n
158 Interior and exterior props
\n\n
All of the assets use Autodesk Interactive shader that comes by default with Unity3D. Textures for each channel of PBR metallic roughness workflow are included: Base Color, Metallic, Roughness, Normal, Ambient occlusion.
\n\n
2 materials already configured and ready to work with all the assets included in the bundle.
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CLICK HERE to see more on store list! \n \nLike us on Facebook to get updates on new and free assets! \nFollow us on Twitter to get first hand news on promotions and sales! \n \nIf you like this pack, do check out other Mega Toon assets in the store list link provided above. You may find more similar assets that you can use it with this asset. For eg: \nBoximon Packs \nLittle Heroes Mega Pack \nMedieval Interiors Mega Pack \nCustomizable Fantasy Buildings \nOrcs Mega Pack \nPirates Mega Pack \nPirate Ships Pack MTS \nToon Environment Pack \nToon Enemies Pack \nToon Loot and Props Pack \nToon Skeletons Pack \nand more! \n \nIn Mega Toon series,the characters are simple, low poly, cartoony, blocky, boxy, cute and very easy to use! \n \nToon Heroes Mega Pack \n \nThis pack contains 5 characters: Paladin, Druid, Wizard, Archer, Barbarian. They are very low poly. Poly count for each character is about 380 to 600 triangles each. Texture is in PNG format and its size is 2048 by 2048.They are rigged and animated. Humanoid mecanim rig set up in Unity. Total 29 animations included. All animations can be shared among the characters. Weapons are separated meshes. \n \nAnimations included: \n \n- Idle \n- Walk forward in place \n- Walk forward with root motion \n- Walk backward in place \n- Walk backward with root motion \n- Strafe right in place \n- Strafe right with root motion \n- Strafe left in place \n- Strafe left with root motion \n- Run forward in place \n- Run forward with root motion \n- Run backward in place \n- Run backward with root motion \n- Jump with root motion \n- Jump in place \n- Bow cast spell \n- Bow Projectile Attack \n- Claw cast spell \n- Claw right attack \n- Claw left attack \n- Shield defend \n- Sword slash attack \n- Sword stab attack \n- Sword wand cast spell \n- Turn left \n- Turn right \n- Wand projectile attack\n- Take damage \n- Die \n \nPlease see preview images and videos to know more about the content. \n \nThe demo scenes in the package require the following free assets. Please download and import them into your project. \n1) Post Processing Stack v2 \n \n3D files are in FBX and texture files are in PSD in the package. Additional fee may be required for other files. \n \n More than 300 game models for your game development. CLICK HERE to see more! \n \nSeries list: \nSUPER SERIES \nACE SERIES \nFANTASY PRO SERIES \nPOLYGONAL SERIES \nCHIBI SERIES \nCUBE SERIES \nSIMP SERIES \nMEGA TOON SERIES \nGALAXY SERIES \nSPARKLE SERIES \nand more! \n ","id":274899683471,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00161154/Toon Paladin Purple/Screenshots/Toon Paladin Purple_20.webp"},{"href":"https://models-cdn.yahaha.com/00161154/Toon Paladin Purple/Screenshots/Toon Paladin Purple_50.webp"},{"href":"https://models-cdn.yahaha.com/00161154/Toon Paladin Purple/Screenshots/Toon Paladin Purple_80.webp"},{"href":"https://models-cdn.yahaha.com/00161154/Toon Paladin Purple/Screenshots/Toon Paladin Purple_110.webp"},{"href":"https://models-cdn.yahaha.com/00161154/Toon Paladin Purple/Screenshots/Toon Paladin Purple_140.webp"},{"href":"https://models-cdn.yahaha.com/00161154/Toon Paladin Purple/Screenshots/Toon Paladin Purple_170.webp"},{"href":"https://models-cdn.yahaha.com/00161154/Toon Paladin Purple/Screenshots/Toon Paladin Purple_200.webp"},{"href":"https://models-cdn.yahaha.com/00161154/Toon Paladin Purple/Screenshots/Toon Paladin Purple_230.webp"},{"href":"https://models-cdn.yahaha.com/00161154/Toon Paladin Purple/Screenshots/Toon Paladin Purple_260.webp"},{"href":"https://models-cdn.yahaha.com/00161154/Toon Paladin Purple/Screenshots/Toon Paladin Purple_290.webp"},{"href":"https://models-cdn.yahaha.com/00161154/Toon Paladin Purple/Screenshots/Toon Paladin Purple_320.webp"},{"href":"https://models-cdn.yahaha.com/00161154/Toon Paladin Purple/Screenshots/Toon Paladin Purple_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/00161154/Toon Paladin Purple/Toon Paladin Purple.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-07-11T01:12:17Z","modelUpdatedTime":"2022-09-02T12:24:50Z","modelUrl":"https://models-cdn.yahaha.com/00161154/Toon Paladin Purple.obs.glb","name":"Toon Paladin Purple","originSource":"ASSET_STORE","packageId":"161154","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/afe985ae-0cb6-4bad-bd07-4fa280a85587.webp","name":"Toon Heroes Mega Pack"},"polygonCount":655,"publishedDate":"2020-01-28T11:28:10Z","publisher":{"id":"3867","name":"Meshtint Studio","url":"https://www.meshtint.com"},"rigged":true,"slug":"toon_paladin_purple-274899683471","sourceUrl":"https://assetstore.unity.com/packages/slug/161154?aid=1011loDfK","stats":{"viewCount":0},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":4,"name":"Characters & Creatures","slug":"characters-creatures"}],"colors":["black","cyan","blue","gray","red","white"],"description":"
Characters (x69)
Barbarian, Green dragon, Druid, Goblin barbarian, Goblin knight, Goblin leader, Monster, Pupil, Skeleton, Skeleton leader, Spider, Viking, Zombie, Ax man, Deer devil, Evil druid, Red monster, Devil rider, Spear man, Demon thief, Warlock, Archangel rider, Archangel, Archer, Bard, Bear man, Black dragon, Blue Dragon, Crystal dragon, Green dragon, Marsh dragon, Orange dragon, Purple dragon, Red dragon, Stoune dragon, White dragon, Old druid, Duckling, Fox, Frog, Forest mage, Red mage, Mage, Paladin, Pig, Priest, Rabbit, Sage, Sheep, Snake, Spear knight, Classic thief, Viking, Old warlock, Angel, Bird, Cow, Cat, Stylize Cow, Cute monster, Deer, Dog, Duck, Peasant, Rabbit, Squirrel
MOBILE FRIENDLY!
DEMO SCENE included!
On the demoscene, you can see all the assets of this collection.
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◼ PRODUCT DESCRIPTION ◼ Populate the streets of your Cyberpunk worlds with tons of kiosks, store fronts, food joints, stand-alone machines, random street clutter, radiators, traffic stands, bottles, pans, pots, cans and so much more! This kit’s larger pieces also have detailed interiors that will work well in any of your sci-fi or dystopian worlds!
Designed by Jian Zhi, modeled and textured by Sebastian Bielecki, with cover art by Mike Golden.
◼ A MESSAGE FROM KITBASH3D ◼ Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
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Assim, os alunos criaram um Robô que se enquadrou na referida temática. Entendemos, por isso, que projetar (criar) um Robô com utilidade/funcionalidade para o Meio Ambiente foi uma boa sugestão para promover a aprendizagem de modelação 3D recorrendo à ferramenta Tinkercad. 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Great choice for first person/multiplayer shooters.\n
\n\nFeatures: \n\n - High-resolution PBR texture maps \n - Carefully prefabbed objects in separate folders for convenient access \n - More than 100 props to dress the scene \n - Pre-coded and animated warehouse gates and doors \n - Large demo scene provided for testing with fully configured lighting (baked GI) \n\n
\nScreenshots were created using Unity's Post-Processing Stack, the configured profile is provided in the asset's 'demo' folder. \n\n \nNote: Please use linear color space and deferred rendering path on the camera. Drop in your FPS controller to the scene, and press 'E' to interact with doors and warehouse gate switches!
\n\nTarget platforms: PC/MAC/Consoles (Mobile is NOT supported.) \nDemo scene draw calls with occlusion culling: ~700. \n\n \nIf you have any questions, feel free to contact me via \ne-mail!\n 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This lil' guy was sculpted entirely in VR with Medium.
Loving Medium, it feel so physical and intuitive. I need to go learn how to better export and retexture the models, the eyes, power button and rocket effect all are set up as emmissive in Medium. I've seen people use Substance Painter and Marmoset, but if anybody has reccomendations I'm all ears.
I was worried that hardsurface modeling would not look great in Medium, but even at low resulution you can get some really incredible shapes and control. Exited to play more with this!
On to the next one.