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Create the twisted realms and dark kingdoms that have haunted our imaginations for a millennium. Use this kit’s shadowy castles, grim spires, chiseled gargoyles, magnificent edifices, plethora of doors, mysterious fountains and so much more to build the environments for your dragons, witches, knights and other magical fantasies to spring to life!
Designed by Sebastian Luca, modeled by Jakub Vondra, and texturing by Alexey HrDesign, with cover art by Danar Worya.
◼ A MESSAGE FROM KITBASH3D ◼
Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
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◼ KEY FEATURES ◼
-110 Assets
\n-303 Meshes
\n-30 PBR Materials
\n-90 Textures
\n-4096x4096 Texture Maps
\n-2.6m Polys
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◼ COMPATIBILITY ◼
\n- Works in Unity 2019.3.13 and above.
\n- HDRP/Built-In versions are freely upgradeable to Unity customers.
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◼ FOLLOW US FOR THE LATEST NEWS FROM KITBASH3D! ◼
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◼ NEED SUPPORT? ◼
This pack contains 4 animated mechs with modular weapons.
Please note: You can check out the free test mech “Striker” available here
You can use this test mech to play around and test out if the mech models will fit your needs. If the test mech works fine all my other mechs will work as well.
With this mega pack you save 25% compared to single purchasing the models.
-Medium Mech Ghost Wolf
-Medium Mech Gunstar
-Medium Mech Hunter
-Medium Mech Shadow Spirit
-30+ animations (in place + root motion)
-Non-humanoid Skeleton with 19 bones
-Modular weapons
-Cannons, lasers, MGs, long- and short-range-missile launchers
-2 missiles, 2 projectiles
-34 decals
-Arms are destructible (can be blown off)
-Hands have no bones and are not animated
-Hands are optional and can be removed/replaced with weapons
-5 different texture sets
-PSDs with intact layers are included
-PBR textures (metallic)
-Ready to use prefabs of all models are included
-Texture sizes are 4096 (mech), 2048 (weapons, decals) and 1024 (ammunition)
-Final tris count depends on how many weapons are used for the mech
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials