Based off the Yasen Stoilov's concept, https://www.artstation.com/artwork/YagGgK ,
This is my take on this concept with utilizing a PBR style texturing. I would love to make this more closer to the concept if I went with a different pipeline method however I am still happy with the results.
I used Blender to model, sculpt, rig and UV unwrap all the assets in this scene and used Substance Painter for texturing.