Humanoid creature model with color map, metalness map and normal map. All materials and textures are PBR accurate Texture resolution is 4096x4096 for creature and 2048x2048 for cube. Rig is set up with Mecanim avatar.
Polycount:
Creature: 27,466
Cube: 764
Screens made with inbuild image effects for camera postproduction like ssao, dof, vignette etc.