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\nDescription
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\nDetailed model of a AH-1W called SuperCobra.
\nAnimated*** and Optimized.\n
\nThis 3D model was created as main game element for powerful mobile/tablet* with 1K textures but can also be used for Desktop Version with 2K PBR workFlow.\n
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\nAdittional Map and PSD file include with masked area (dirt,dust,plastic...) to create your own texture.
This package comes with 4 untexted base color.\n
\nHeat distortion normal map include to simulate hot air with particules.\n
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\nMesh Details:
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\n- Textures Size : 2048
\n\n- 4 Cockpit Textures 2K (PBR)
\n- 2 Fake Motion Blades Textures 2K
\n- 1 Body Texture 2K (PBR)
\n- 1 Mechanic Texture 2K (PBR)
\n- 1 Scratched Texture 2K
\n- 1 Weapons support Texture 2K (PBR)
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\n- Custom colliders (to create damage system)
\n\n- Canopy
\n- Body
\n- Engine
\n- Main Rotor
\n- Blades
\n- Landing Gear
\n- Torque
\n- Weapons Support
\n- Canon
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\nAnimation:
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\n\n-Pilot and gunner doors : Animation Clip
\n-Collective pitch : Animation Clip
\n-Blades bending : Animation Clip
\n-Tail Rotor : Animation Clip
\n-Turret and rotors : Via custom script\n\n
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\nLevel of Detail:
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\nLOD0 : 32,450 Tris - 10 Materials**
\nLOD1: 12,711 Tris - 9 Materials**
\nLOD2: 5,916 Tris - 8 Materials**
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\nScripts:
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\nProvided scripts are for testing purpose only and should not being used in game.\n
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\n\nAll images and video are rendered with Unity using \"PostProcessingStack\" and \"Standard Asset\".
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\n\n*Mobile version needs to have massive Optimisation for all GameObjects (Tested on Samsung Galaxy S7 edge only).\n** With weapons support and fake motion blade.***Cockpit Displays are not Animated\n