Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
Some cloth parts are compatible with one of the body types, others are universal. For example - "npc_csl_pants_01f" works only with "npc_hmn_01f", "npc_csl_pants_02" are suitable with both "npc_hmn_01f" and "npc_hmn_01m". Meshes are made in Maya, so keeping the original normals is recommended. There are 2 uv sets on body meshes - ov0 with separated head and overlapped uv shells, uv1 - all uv components are unique on a single texture sheet.
Every cloth mesh has a few material variants based on color or normal/ao maps. Upper cloth splits into sub-parts - torso, sleeves, and capes.