"GPU Instancing & SRP Batching & Dynamic Batching Compatible Monsters Set"
-Three types of monsters-
・Poyon 548poly
・Qusa 376poly
・RegenWood 808poly
-Five types of animation-
・Wait
・Move
・Attack 1
・Attack 2
・Die
Skinded mesh renderer is not used.
So it supports Dynamic Batching, GPU Instancing, SRP Batching.
Surface shaders and LWRP shaders are included.
GPU instancing of the surface shader can change hue using the material property block.
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