A low-poly character I made for a school assignment. This was originally a character concept I drew a while back, so I figured I'd make it 3D. I had to hand-paint the textures in Photoshop, since we were meant to keep it at 2500 tris. Since this is my first proper video game character, it can look a bit unpolished, but I had fun making it nonetheless. It gives me a chance to improve on my character modeling skills later on. The posing was done with Mixamo.