Prototype

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Author name
Brynecite
Source
Sketchfab
Polygon Count
2,212
Release Date
2018-03-11
License
CC BY 4.0
vrchatvrchat_avatar

Asset Overview

***IMPORTANT NOTE*** In order for textures to appear on the model, they must be applied manually in Unity! It is very simple however, all you have to do is place the model anywhere in a world, then drag the texture file onto the model, and EyeTex.png onto the eye. Why do you have to do this? unfortunately I was unable to get the textures to stick to the model by file, a problem I've only had with this particular model. This is a model of Prototype from OneShot, and it is intended for use as an Avatar for VRChat. Please do not re-upload this model, and give credit simply by name simply by name if used in work.