Asset Overview
Companion piece to the Hunter.
I'm not sure what to think of how I worked on these two pieces.
On the one hand, it's pretty relaxing modelling characters in this way, but on the other hand, their pose doesn't let me rig and animate them, which is kinda frustrating and limits their uses. If I did rig them, though, having modelled them in T-pose, I don't think I could get exactly the pose and the shape and the clothes wrinkles I want.
Time will tell.