Real-time Material Demo: Subsurface scattering

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Author name
Sketchfab
Source
Sketchfab
Polygon Count
781,742
Release Date
2018-11-20
License
CC BY 4.0
forestchallengekingtranslucentsculptglsubsurfaceweeklycgchallenge3dsculpttabletopwarszbrushfantasy

Asset Overview

Subsurface scattering (SSS) simulates the effect of light scattering inside an object. It is useful for translucent materials like skin, wax, and ice. **Rotate the lights** with ALT-drag (or three finger drag on mobile) to see this effect change in real-time. SSS is available on all plans, including Basic - [learn how to use it on our Help Center](https://help.sketchfab.com/hc/en-us/articles/204429595-Materials-PBR-#sss).

*Original model ‘[King of The Forest](https://sketchfab.com/models/0705a4448ac844a28b1f42015a673c85)‘ published by Adam Beamish under a Creative Commons Attribution license.*

![](https://forum.sketchfab.com/uploads/db4890/original/3X/3/b/3b293f0293e889f2037869a84c87c072e0b49329.gif)