# Rigged Monster Character for Animations or Games
the Monster is rigged, with inverted kinematics for hands. The Eyes follow one control bone and can be animated separately by eye bones. The mouth has 4 control bones and one shape key animation to make O. Eyelids have also shape keys and the upper and lower lid can be closed separately. See the preview video to get an idea of how the character can be animated. The model has one preview animation, but I made it just to test different poses.
The only texture map is a diffuse map for the eyes. The color of the monster can be easily changed. HDRI is included.
The character is semi-low-poly, so it can be used in games or VR.
> Thanks for your possible purchase and have a great day!