Model for the first part of an assignment in the 3D for Games course, DAE, Belgium.
Goal was to create a high poly model with at least two different materials and at least 2 hierarchical joints. These things will be used later in the next assignments.
Pretty happy with how it turned out. I've had way too much fun with the organic high poly on this one xD.
It is heavily based (read: the same but simplified by a lot) on the hind leg of Marshall Hufman's Panther, check it out here: https://marshallhuffman.wordpress.com/2010/04/01/zoic-internship-panther-robot/