Traditional Santa Claus character for HDRP with a painterly classic look.
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*** This is a HDRP only version of Santa Claus. If you also want the standard version with all the legacy textures you can update for a small fee ***
Tested with Unity 2019.1.4, detailed documentation and mini-tutorials (the same docs as for the standard version) and 43
animations updated for better feet stability .
Santa HDRP Windows x86 runtime demo.
Link to documentation PDF (same as for standard Santa Claus).
Link to Playmaker tutorial PDF(same as for standard Santa Claus).
Medium resolution
mechanim humanoid and HumanIK compatible game character, 9.8 k polys, 15.7 k tris, textures
for Unity HDRP (High Definition Render Pipeline) only
4k textures for Santa, Props have smaller separate textures (512 x 512)
blendshapes for phonemes (talking) and emotion
Mouth and eyelids open/close via joints, so he can be setup to talk without using the blendshapes if that is wanted.
Included textured model props:
- gift parcels
- candycane
- hardliner cane
- sack open and sack closed
- a small presentation lowpoly landscape with textures
Includes 43 animations:
(most in place and root, with and without carrying sack)
-idle
-walk (also turning)
-run (also turning)
-hit with cane
-walk to idle
-give present
-jump and die
-slide, victory, hit with sack
-13 talking animations
Snow particle system from demo not included.
Contains a script to easily attach props like the cane or the sack to the hands of the model at runtime.
Bonus gift: 9 of Santa's voice clips, recorded with my own voice in 9 imperfect but hopefully charming audio samples. Use them if you dare:-)
Includes iClone5 avatar file so iClone users can animate & lipsync Santa right away.
Demo scene included.
Email me at
support@wuenschonline.de if you have questions or input.