[Patreon](https://www.patreon.com/chambersu) subscriptions can help me invest more in the artwork. You can also find project files(.blend) in my Patreon.
![](https://c10.patreonusercontent.com/3/eyJxIjoxMDAsIndlYnAiOjB9/patreon-media/p/post/53520375/a838e45b3d644103a86b6f2db9de36c8/1.png?token-time=1627171200&token-hash=FWmI8aCELg2q3vrMgEpJ9OeX7ShXNX0njOnUNpHJvR8%3D)
![](https://c10.patreonusercontent.com/3/eyJxIjoxMDAsIndlYnAiOjB9/patreon-media/p/post/53520375/30ee27b0706e423ebc172035ede04f21/1.png?token-time=1627171200&token-hash=v1lH_SjBFBfWVnZB4AkFpaV7uoM_WVMOPSfnOxdxFCk%3D)
I also accept modeling commission. Please contact (chambersu1996@gmail.com).
Scale shaders base on [Sc'les - Procedural Scales Shader] (CC-0) BY [Simon Thommes].
The human body model based on the open-source tool “MB-Lab,” so it is derivative of the characters created by MB-Lab (https://mb-lab-community.github.io/MB-Lab.github.io/) and distributed under AGPL 3.