CREATION
The models and its accessories, if any, have been created with 3D Studio Max (2018 version) and imported in the Unity 2019.3.5f1 version with FBX 2018
The topology is made up of quads and triangles as follows:
Buoyancy Compensator (Scuba Diver character): 4609polys, 9138tris, 4712verts
Camera (Scuba Diver character): 2386polys, 4778tris, 2511verts
Diving Mask (Scuba Diver character): 638polys, 1274tris. 746Verts
Diving Cap (Scuba Diver character): 264polys, 528tris, 283verts
Gloves (Scuba Diver character): 1888polys, 3776tris, 1902verts
Head (Scuba Diver character): 2988polys, 5872tris, 3187verts
Swimfins (Scuba Diver character): 1180polys, 2356tris, 1200verts
Wetsuit (Scuba Diver character): 4156polys, 8310tris, 4165verts
Great White Shark: 2446polys, 4868tris, 2717verts
Shark-proof Cage: 17429polys, 34336tris, 21708verts
MATERIALS AND TEXTURES
Texture sizes are from 256x256px to 2048x2048px
All textures are in TGA format
Each specular map have a glossiness map in the alpha channel
The package includes a shader modified of the “standard specular setup” with two sided actived
RIGGING AND ANIMATIONS
The models have been rigged with 3D Studio Max Biped, with additional bones for the face and helpers for the bottom of the surcoat
The Scuba Diver has 5 animations:
-From Idle To Swimming
-Idle
-Swimming
-Swimming Exploring
-Swimming Push
The Great White Shark has 1 animation:
-Swimming
and A-Poses for each models
The animations are in place
The animation has been crafted (no motion capture)
FOLDER CONTENTS
The package includes:
-the file .fbx of the animations and t-poses
-the textures of the meshes listed before
For any concern or further questions feel free to contact us!
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