Shadow

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Author name
Meshtint Studio
Source
Unity Asset Store
Polygon Count
1,212
Release Date
2021-01-18
License
Standard Unity Asset Store EULA
Package price
$ 69.9
Evolution Monsters Pack 01 Toon Series
14 Assets

Package Overview

More than 600 game models for your game development. CLICK HERE to see more on store list!


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If you like this pack, do check out other Toon Series assets in the store list link HERE!


Toon series Introduction:

Toon series assets are boxy, low poly and cute looking. They are easy to use and affordable!


Toon series modular character packs are customizable. They are humanoid mecanim ready in Unity. You can share most humanoid animations with them in Unity. If you are not sure, please contact us for more information.


Toon Series evolution 3D robots, aliens and monsters have 3 evolution forms. 'Evolution 1' is the least evolved ( weaker) and 'Evolution 3' is the most evolved ( Most powerful). You can use it to show progression in your game! Check our Wiki site for more information.


It's a good addition for games like Pokemon, Mario, casual, hybrid casual, educational, tower defense, RPG games and more.


Toon series environments are also easy to use. Just drag and drop to populate your game scene!


This package is delivered using "Built in' render pipeline in Unity. The materials can be URP and HDRP using the built-in update Feature, as they all use the Standard Shader. If the assets appear purple in the scene, that's because the assets are imported from another pipeline. You can upgrade the shader easily (only a few clicks!) by following this tutorial.


Join our forum thread to build this series together! Click the link here.


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Evolution Monsters Pack 01 Mega Toon Series



Price down! Original price is 92.07 USD. Buy them together at a discounted price!



This pack contains 13 creatures:


1) Cat Meow


2) Cat Lightning


3) Cat Bolt


4) Ghost


5) Spook


6) Phantom


7) Bee


8) Bumble Bee


9) Sting Bee


10) Egg


11) Egglet


12) Shade


13) Shadow



Egg and Egglet Mega Toon Series



Evolution 1 characters: Egg and Egglet. Egg 52 triangles. Egglet 572 triangles. Texture size is 2048 x 2048 ( set to 512 in Unity). Texture file format is PSD. Rigged and animated. Generic Mecanim rig set up. Egg 3 animations. Egglet 10 animations.



Egg's Animations:


- Idle


- Shake


- Spawn



Egglet's Animations:


- Spawn


- Idle


- Jump forward in place


- Jump forward with root motion


- Turn left


- Turn right


- Head attack


- Cast spell


- Take damage


- Die



Shade Mega Toon Series



Evolution 2 character: Shade. 734 triangles. Texture size 2048 x 2048 ( set to 512 in Unity). Texture file format PSD. Material: Unity's Standard shader. 1 diffuse map and 1 emission map. Rigged and animated. Generic Mecanim rig set up. 14 animations.



Animations:


- Idle


- Walk forward in place


- Walk forward with root motion


- Run forward in place


- Run forward with root motion


- Jump in place


- Jump with root motion


- Turn left


- Turn right


- Right claw attack


- Left claw attack


- Cast spell


- Take damage


- Die



Shadow Mega Toon Series



Evolution 3 character: Shadow. 1212 triangles. Texture size 2048 x 2048 ( set to 512 in Unity). Texture file format PSD. Material: Unity's Standard shader. 1 diffuse map and 1 emission map. Rigged and animated. Generic Mecanim rig set up. 12 animations.



Animations:


- Idle


- Walk forward in place


- Walk forward with root motion


- Run forward in place


- Run forward with root motion


- Turn left


- Turn right


- Right slash attack


- Left slash attack


- Cast spell


- Take damage


- Die



Bee Mega Toon Evolution Series



This pack contains 1 x 'Evolution 1' character: Bee. 192 triangles. Texture size 2048 x 2048 ( set to 512 in Unity). Texture file format PSD. Material: Unity's Standard shader. 1 diffuse map. Rigged and animated. Generic Mecanim rig set up. 12 animations.



Animations:


- Spawn


- Idle


- Fly forward in place


- Fly forward with root motion


- Turn left


- Turn right


- Projectile attack


- Bite attack


- Sting attack


- Cast spell


- Take damage


- Die



Bumble Bee Mega Toon Evolution Series



This pack contains 1 x 'Evolution 2' character: Bumble Bee. 306 triangles. Texture size 2048 x 2048 ( set to 512 in Unity). Texture file format PSD. Material: Unity's Standard shader. 1 diffuse map and 1 emission map. Rigged and animated. Generic Mecanim rig set up. 12 animations.



Animations:


- Spawn


- Idle


- Fly forward in place


- Fly forward with root motion


- Turn left


- Turn right


- Head attack


- Bite attack


- Sting attack


- Cast spell


- Take damage


- Die



Sting Bee Mega Toon Evolution Series



This pack contains 1 x 'Evolution 3' character: Sting Bee. 938 triangles. Texture size 2048 x 2048 ( set to 512 in Unity). Texture file format PSD. Material: Unity's Standard shader. 1 diffuse map and 1 emission map. Rigged and animated. Generic Mecanim rig set up. 13 animations.



Animations:


- Spawn


- Idle


- Fly forward in place


- Fly forward with root motion


- Turn left


- Turn right


- Jab Right attack


- Power Jab attack


- Slice left attack


- Sting attack


- Cast spell


- Take damage


- Die



Ghost Mega Toon Evolution Series



This pack contains 1 x 'Evolution 1' character: Ghost. 364 triangles. Texture size 2048 x 2048 ( set to 512 in Unity). Texture file format PSD. Material: Unity's Standard shader. 1 map for diffuse and emission. Rigged and animated. Generic Mecanim rig set up. 12 animations.



Animations:


- Spawn


- Idle


- Fly forward in place


- Fly forward with root motion


- Dash forward in place


- Dash forward with root motion


- Turn left


- Turn right


- Attack


- Fly and spin


- Take damage


- Die



Spook Mega Toon Evolution Series



This pack contains 1 x 'Evolution 2' character: Spook. 429 triangles. Texture size 2048 x 2048 ( set to 512 in Unity). Texture file format PSD. Material: Unity's Standard shader. 1 map for diffuse and emission. Rigged and animated. Generic Mecanim rig set up. 12 animations.



Animations:


- Spawn


- Idle


- Fly forward in place


- Fly forward with root motion


- Turn left


- Turn right


- Projectile attack


- Slash left attack


- Slash right attack


- Cast spell


- Take damage


- Die



Phantom Mega Toon Evolution Series



This pack contains 1 x 'Evolution 3' character: Phantom. 505 triangles. Texture size 2048 x 2048 ( set to 512 in Unity). Texture file format PSD. Material: Unity's Standard shader. 1 map for diffuse and emission. Rigged and animated. Generic Mecanim rig set up. 13 animations.



Animations:


- Spawn


- Idle


- Fly forward in place


- Fly forward with root motion


- Turn left


- Turn right


- Projectile attack


- Slash left attack


- Slash right attack


- Stab attack


- Cast spell


- Take damage


- Die



Cat Meow Mega Toon Evolution Series



This pack contains 1 x 'Evolution 1' character: Cat Meow. 448 triangles. Texture size 2048 x 2048 ( set to 512 in Unity). Texture file format PSD. Material: Unity's Standard shader. 1 map for diffuse. Rigged and animated. Generic Mecanim rig set up. 17 animations.



Animations:


- Idle


- Walk forward in place


- Walk forward with root motion


- Run forward in place


- Run forward with root motion


- Jump in place


- Jump with root motion


- Turn left


- Turn right


- Projectile attack


- Bite attack


- Pounce bite attack in place


- Pounce bite attack with root motion


- Cast spell


- Take damage


- Die



Cat Lightning Mega Toon Evolution Series



This pack contains 1 x 'Evolution 2' character: Cat Lightning. 736 triangles. Texture size 2048 x 2048 ( set to 512 in Unity). Texture file format PSD. Material: Unity's Standard shader. 1 map for diffuse and 1 map for emission. Rigged and animated. Generic Mecanim rig set up. 17 animations.



Animations:


- Idle


- Walk forward in place


- Walk forward with root motion


- Run forward in place


- Run forward with root motion


- Jump in place


- Jump with root motion


- Turn left


- Turn right


- Projectile attack


- Bite attack


- Pounce bite attack in place


- Pounce bite attack with root motion


- Cast spell


- Take damage


- Die



Cat Bolt Mega Toon Evolution Series



This pack contains 1 x 'Evolution 3' character: Cat Bolt. 848 triangles. Texture size 2048 x 2048 ( set to 512 in Unity). Texture file format PSD. Material: Unity's Standard shader. 1 map for diffuse and 1 map for emission. Rigged and animated. Generic Mecanim rig set up. 17 animations.



Animations:


- Idle


- Walk forward in place


- Walk forward with root motion


- Run forward in place


- Run forward with root motion


- Jump in place


- Jump with root motion


- Turn left


- Turn right


- Projectile attack


- Bite attack


- Pounce bite attack in place


- Pounce bite attack with root motion


- Cast spell


- Take damage


- Die



Please see preview images and videos to know more about the content before purchasing.



The demo scenes in the package may require the following free plugins.


1) Post Processing Stack v2


You may import them into your project using Unity's package manager but note that the asset itself can work properly without the plugin.


3D files are in FBX in the package. Additional fee may be required for other file formats.



More than 300 game models for your game development. CLICK HERE to see more!



Series list:


SUPER SERIES


ACE SERIES


FANTASY PRO SERIES


POLYGONAL SERIES


CHIBI SERIES


CUBE SERIES


SIMP SERIES


MEGA TOON SERIES


GALAXY SERIES


SPARKLE SERIES


CUTE SERIES


and more!