• Textures are up to 4K & PBR with the following set of maps: Albedo (RGB) Transparency (A), Metallic (R) Smoothness(A), Normal, AmbientOcclusion, Height (where applicable), Emission (where applicable)\n
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• Prefab workflow: Prefabs for each object already set up & ready to go
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• Custom collision meshes where needed
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• Example scenes with day & night lighting, post processing and a basic first person controller included
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• Can be upgraded to HDRP with Unity's own material upgrader as the vast majority of meshes uses the Standard Shader (decal & glass materials need to be set up manually, but unlike the built-in pipeline HDRP features shaders for these things out of the box). Please note: There are currently no dedicated versions for the SRPs included.
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• This pack is intended for high-end hardware, but can be optimized e.g. by reducing texture resolutions to something smaller than 4K. Please use Linear color space.
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• It is recommended to use ProGrids or a similar tool to make the most of the modularity.
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Total mesh count: 247 \nTotal prefab count: 286 \nHighest texture resolution: 4096 x 4096 pixels \nPolycount range: 1 - 14352\n