Here you have two spartan soldiers, one with shield and spear and the other one has a sword.
They come with rigs from Rigify(Blender) and are weightpainted for the poses.
A game Engine like UNITY3D or Unreal Engine can make much parts more realistic with cloth simulations like the skirt and other hanging parts.
**Polycount:**
The left Soldier with full Armor had a polycount of **56k Faces** without the HelmetHair and Weapons! The hair itself came with **48k Faces**
All parts are created in Blender and painted in Substance Painter