Hand (Mouse) sculpted set of teeth (Highpoly) made in Blender 3D.
I also have a Lowpoly version.
The Gums were first blocked out using cubes with a simple deform then I applied the modifier and began sculpting using no references.
The teeth werent blocked out, I just added a cube where the tooth should be and sculpted and tried to see how realistic I could get it.
I have a version with a material, but I havent gotten around to putting proper detail into its texturing yet.