High detail and realistic triceratops model, Arnold renderer
Clean Uv
Model has clean topology,
IIeration of smoothing.
rigged
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triceratops model has:
8192x8192 textures (diffuse,normal,bump)
4096x4096 .exr displace textures
Polycount (quads):
mesh: 9799
vertex:9967
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subdivable polygons in Zbrush file.
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Unit of measurement used for the model: cm
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Rig description:
Rig_MAINCtrl - control whole model
Rig_ROOTCtrl - control jump action model
rig_tophead - control rotation,move of left tophead
Rig_l_tophead_01Ctrl - control rotation,move of left tophead
Rig_l_arm_01Ctrl - control rotation,move of left arm
Rig_l_tongue_01Ctrl - control rotation,move of left tongue
Rig_l_Eye_01Ctrl - control rotation,move of left eye
Rig_Eye_LookAtCtrl - control rotation,move of look at the eye
Rig_Head_MasterCtrl - control rotation,move of head
Rig_nose_MasterCtrl - control rotation,move of nose
rig_finger- control rotation,move of finger
rig_reg- control rotation,move of reg
Rig_nose_01_01Ctrl ~ Rig_nose_01_09Ctrl - control rotation,move of nose
Rig_tail_01_01Ctrl ~ Rig_tail_01_08Ctrl - control rotation,move of tail
Rig_Spine_01FKCtrl ~ Rig_Spine_04FKCtrl - control rotation,move of waist
---Right part Rigs are Rig_R naming-------