Short model for my testing my new sculpting workflow. Normally I was sculpting whole model together in one dynamesh but I was losing too much detail when sculpting like that I did different workflow in this model. Firstly I sculpted body, ear and hand seperatly after sculpting done I connected them with zbrush boolean then I sculpted and smoothed connection parts with sculpting pro. After all these steps I fixed mesh with zremesher in the end I got a model with great edge flow and shape =) I am really understanding how zbrush works finally I have a lots of great plan for sculpting =). Btw I did retopo in 3dcoat I think it was a going great until end of the head however I believe its still looking good.
Original concept art from https://www.stevecutts.com/ =)