Warrior_4

2 Views
Find Similar (BETA)Purchase Package
Author name
Polygonmaker
Source
Unity Asset Store
Polygon Count
4,668
Release Date
2021-05-05
License
Standard Unity Asset Store EULA
Cartoon Characters - Islanders
70 Assets

Package Overview

Environment used on the renders is not included in this pack.


____________________________________________________________________________________________


ISLANDER SERIES:

Stylized characters with unique visuals. PBR characters and VR ready! Optimized characters that can be used in any platform such as VR, Console, PC and even in a mobile game.

It has LODs, optimized use of bones and optimized use of materials and UVs.

____________________________________________________________________________________________


A complete set of animated characters for your game!

Islanders


Includes access to the following packs:


Polygonmaker Shaders


* IMPORTANT After purchasing this pack please visit Polygonmaker Shaders to download for free.



PBR and Mobile textures.


Animated character with optimized polygon count


Amazon: LOD0: 5K tris / LOD1: 3K tris

There are 4 material variation
"PBR" - 2K set: (Albedo, Specular, Gloss, Occlusion, and Normal maps)
"Mobile" - 1K set: Diffuse texture with hand painted details
Fully rigged characters with 8 animations.

Includes facial rig.


Golem: LOD0: 5K tris / LOD1: 3K tris

There are 4 material variation
"PBR" - 4K set: (Albedo, Specular, Gloss, Occlusion, and Normal maps)
"Mobile" - 2K set: Diffuse texture with hand painted details
Fully rigged characters with 18 animations.

There is one Humanoid rig in case anyone wants a biped Golem. (Does not include any humanoid animation)


Grunt: LOD0: 4K tris / LOD1: 2K tris

There are 4 material variation
"PBR" - 2K set: (Albedo, Specular, Gloss, Occlusion, and Normal maps)
"Mobile" - 1K set: Diffuse texture with hand painted details
Fully rigged characters with 8 animations.

No facial rig.


Hero: LOD0: 4K tris / LOD1: 3K tris

There are 4 material variation
"PBR" - 2K set: (Albedo, Specular, Gloss, Occlusion, and Normal maps)
"Mobile" - 1K set: Diffuse texture with hand painted details
Fully rigged characters with 8 animations.

Includes facial rig.


Monkey: LOD0: 3K tris / LOD1: 2.6K tris

There are 4 material variation

"PBR" - 2K set: (Albedo, Specular, Gloss, Occlusion, and Normal maps)

"Mobile" - 1K set: Diffuse texture with hand painted details

Fully rigged characters with 8 animations.

Includes facial rig (blendshapes, jaw and eyes bones).


Vendor: LOD0: 6K tris / LOD1: 4K tris

There are 4 material variation
"PBR" - 2K set: (Albedo, Specular, Gloss, Occlusion, and Normal maps)
"Mobile" - 1K set: Diffuse texture with hand painted details
Fully rigged characters with 8 animations.

Includes facial rig.


Warrior: LOD0: 4K tris / LOD1: 3K tris

There are 4 material variation
"PBR" - 2K set: (Albedo, Specular, Gloss, Occlusion, and Normal maps)
"Mobile" - 1K set: Diffuse texture with hand painted details
Fully rigged characters with 8 animations.

Includes facial rig.


EXTRA FEATURES:


★ Highly optimized and clean meshes

★ Efficient UVs usage to allow higher quality with lower texture sizes

★ Minimized number of materials and meshes to allow lower draw calls and high performance

★ Top quality animations

★ Clean project without unnecessary files

★ Hand made LODs that can be used as main characters for even better performance


____________________________________________________________________________________________


URP and HDRP:


Polygonmaker packages work with URP and HDRP.

To convert our custom shader to URP or HDRP, please download Polygonmaker Shaders and unpack “Shaders URP” or “Shaders HDRP”


____________________________________________________________________________________________


MOBILE USE:


Mesh

Our LODs are handmade, thus they can be used as main LOD without losing much of the quality.

Use LOD1 or LOD2 depending of your budget, for example LOD0 for FPS games, LOD1 for third person games or LOD2 for RTS games.


Materials

Change from Standard to Mobile Diffuse or Bumped depending of your budget.


Textures

Set the Max Size according your budget, for example 512 for third person games or 256 for RTS games.


____________________________________________________________________________________________


Follow Polygonmaker for news, deals & tutorials

FACEBOOK | YOUTUBE | TWITTER