Wendigo - Creature

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Author name
battz
Source
Sketchfab
Polygon Count
5,806
Release Date
2015-10-22
License
Standard
topogunwendigosubstancemayacharacterassetgamepbrcreaturezbrushmonster

Asset Overview

Creature concept of a Wendigo - Completed as a student project. Here are the steps I undertook as part of the project: I began with a hand drawn concept: ![Wendigo Concept](http://gamedev.dmlive.co.nz/wp-content/uploads/2015/08/character-wendigo-concept.jpg "Wendigo Concept") Then sculpted the major forms in Zbrush: ![Wendigo Sculpt](http://gamedev.dmlive.co.nz/wp-content/uploads/2015/08/SamBatty_character_turnaround.png "Wendigo Sculpt") To retopologise I used topogun, which was awesome and fast. Once the UV's were laid out on my low res mesh I took the model to substance painter to get the skin definition and various maps. Texture size: 2048 x 2048 Made him nice and spooky in time for halloween!